Archive for December, 2006
www.samorost.net
by Pedro Silva on December 24th, 2006


O meu presente de natal aos que gostaram e acharam o jogo “the quest for the rest” demasiado curto.
Desta vez, o desafio que recomendo é o jogo “samorost” e a sua sequela “samorost2″ num conjunto de puzzles deliciosos.
Divirtam-se e votos de um grande 2007.
PS: A quem conseguir acabar os dois jogos, envio surpresa por mail.
www.stoppong.com.au
by Pedro Silva on December 24th, 2006


Da dica do André, fica o link para o jogo.
EyeToy / PS3 / Minority Report
by Pedro Silva on December 21st, 2006
Depois de há alguns dias ter sugerido que tecnologias como a Multi-Touch Interaction levariam a que um dia os videojogos possuíssem interfaces tácteis semelhantes às vislumbradas no filme “Minority Report”, surge o vídeo que mostra qual poderá ser o futuro do EyeToy na PlayStation 3.
Clique aqui para ver o vídeo.
Lemmings + EyeToy
by Pedro Silva on December 19th, 2006

Os Lemmings estão de volta, naquela que é a sua estreia na PlayStation 2. O perigo está sempre à espreita destas criaturinhas de cabelo verde; graças à compatibilidade com a câmara EyeToy, agora podes unir corpo e cérebro para salvar os Lemmings dos riscos presentes em todas as suas deambulações.
Superman Returns: The Videogame
by Pedro Silva on December 19th, 2006

Lançada a desejada caixa de 13 DVD que incluí toda a colecção dos filmes de Superman produzidos até hoje e ainda dois documentários extra, chega ao mercado o vídeojogo Superman Returns, mesmo a tempo da época Natalícia e, provavelmente, é precisamente este o seu principal problema.
Ainda não tive oportunidade de testar, mas, a avaliar pela review da gamespot, infelizmente não acrescentará grandes novidades ao mundo dos vídeojogos.
Aparentemente e de forma inaceitável, este é mais um título de super-heróis a não aproveitar o potencial e as características da personagem em mais um vulgar título de vídeojogos. Quem o diz é a referência Gamespot ao atribuir a nota de 4.4 valores (de 0 a 10). Leia a review.
The Quest for the Rest
by Pedro Silva on December 13th, 2006




Jogo online quest game produzido para promover o novo album The Polyphonic Spree.
São ao todo três puzzles, com direito a um vídeo e dois audios para quem as conseguir resolver.
Post dedicado a Patrícia Gouveia (mouseland) e a André Carita (pensar videojogos).
Divirtam-se!
Source: www.questfortherest.com
Christmas gifts for gamers
by Pedro Silva on December 12th, 2006

If you haven’t yet purchased a Christmas present for the fellow videogame-loving people in your lives, you clearly haven’t much time left. Perhaps you’re running behind because you’re spoilt for choice? Because there have never been so many game-inspired objects of desire on the market than there are today (albeit mostly available via internet vendors). How about, for example, these hats? Perhaps you know someone who’d like this bag, or this crazi headcrab? Or, if you’re relevantly inclined, what about actually making a pair of socks as a Christmas gift?
Better yet, what about something that brings together old-school gaming values with those of their electronically powered cousins? That’s the inspiration behind The History Of Gaming, a twist on the time-honoured Top Trumps theme centred on gaming hardware of the last 30 years.
Produced by CyberEye in Austria to a high standard (each card is printed in full colour on 340gsm material), The History Of Gaming sets out stats for each platform (from early examples such as the Colecovision, through the 16bitters, and right up to date with Wii, 360 and PS3) under categories such as date of introduction, CPU speed, and so on.
We’ve yet to test The History Of Gaming ourselves, so we can’t ascertain what it will hold up as the equivalent of, say, Top Trumps Prehistoric Monsters’ trilobite, but anyone holding the Pong card should surely have one reason to knowingly grin.
Give it to us your suggestion.
Gaming Evolution
by Pedro Silva on December 5th, 2006
“It’s interesting to see how the graphics of games have evolved during the last 30 years but gameplay has almost been the same during all that time. The fact that “Star Wars” is considered sort of a genre in this video is also quite revealing of how immature the game industry still is.
To me it’s quite clear that we’re still dealing with the equivalent to the silent era of movies, although some light can be seen in the horizon (Wii!). Our technology will some day end up maturing so creating games can start being essentially about shaping beautiful play”.
Source: www.gamesareart.com



